gilzoide
Developing free software with a focus on usability
介绍
Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.
Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!
已链接的账号
gilzoide 持有其他平台上的下列账号:
代码库
godot-dockable-container 星标数 186 3个月前 更新
Dockable/tiling UI panels Container addon for Godot
godot-dispatch-queue 星标数 39 4个月前 更新
Threaded and synchronous Dispatch Queues for Godot
godot-lua-pluginscript 星标数 301 1年前 更新
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
nested 星标数 1 2年前 更新
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.
stringstream-lua 星标数 0 2年前 更新
An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing
molde 星标数 6 2年前 更新
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support
high-level-gdnative 星标数 19 2年前 更新
Single header GDNative high level API for C/C++
pega-texto 星标数 18 2年前 更新
Single-file Parsing Expression Grammars (PEG) runtime engine for C
unity-playerloophelper 星标数 1 3年前 更新
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
raylib-meson-template 星标数 17 3年前 更新
Minimal template project for C/C++ applications using raylib built using Meson
inclua 星标数 12 3年前 更新
C to scripting languages wrapper generator, INitialy for binding C to LUA
c_api_extract-py 星标数 6 3年前 更新
Automatic extraction of C APIs from header files using Python and libclang
godot-input-key-event-grabber 星标数 7 3年前 更新
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources
draw-over 星标数 16 3年前 更新
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool
raise-and-shine 星标数 5 3年前 更新
Height map editor with automatic normal map generation for 2D textures
gargula 星标数 4 4年前 更新
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC
bettercmath 星标数 10 4年前 更新
A -betterC compatible 3D math library for D
c-allocators 星标数 3 4年前 更新
A collection of public domain single-file custom allocators for C/C++
betterclist 星标数 4 4年前 更新
A -betterC compatible dynamic list backed by array for D
flyweightbyid 星标数 0 4年前 更新
A -betterC compatible Flyweight template based on explicit named ids for D
记录
gilzoide 在 4年前 加入。